![tempest keep tempest keep](https://i.ytimg.com/vi/2h3tJSpmG80/maxresdefault.jpg)
My Being Transformed into a Phylactery Was Just a Set Back On top of that it fit into a quest line and actually made sense lore wise.
![tempest keep tempest keep](https://i.ytimg.com/vi/iAK5uKyCg0I/maxresdefault.jpg)
![tempest keep tempest keep](https://cdn.blizzardwatch.com/wp-content/uploads/2019/08/KT-in-Tempest-Keep-675x380.jpg)
This was a pretty well tuned transition that for people who could not do the Kael’thas fight in Tempest Keep… was fun. Then you got this awesome moment, the kill. You got the phase 5 where you’re floating in the air and have to dodge balls of doom. You got shield that had to be DPSed down so that the one-shot pyro could be interrupted. What you got was your phoenix which had to be kited and killed with an egg that also had to be killed. They simplified the fight to be handled by a 5-man but left the core elements of the fight in there. Blizzard said that Kael’thas was the single greatest fight they ever designed and yet less than 0.5% of the gaming population got to see it and only 2% got to see it after severe nerfs and out gearing from Sunwell level badge of justice gear. Kael’Thas who is still thirsty for magic is moved to Magister’s Terrace. In fact, Tempest Keep was just a set back. This was done with a specific agenda, they didn’t want Kael’thas to be dead just yet. The new animation they released shows him vanishing and all you see left of him was a cloak. The old Kael’thas actually dies, he has a corpse. Nihilum was the first guild to notice that blizzard changed the death animation of Kael’Thas Sunstrider when Black Temple was released… probably because they were the first people to attune their whole guild. No matter what people tell you Kael’Thas died in Tempest Keep. The first piece of recycled content we saw in this game comes in the form of Kael’Thas Sunstrider the final boss of The Tempest Keep. Most of them were not so positive.īlizzard has had a history since Burning Crusade of recycling content and today… we’re going to go through the list. The announcement of these dungeons got mixed reactions. The removal of this dungeon was the removal of a lot of hardwork that people put forth grinding out this raid week after week. The main reason for this was because of its 20-man nature people still soloed their way through this for unique mounts, reputation of course the turtle polymorph. However what people did not see coming was a re-release of Zul’Aman and Zul’Gurrub as level 85 heroic dungeons. I think there were a lot of frowns when they heard what was coming. Blizzard announced their newest set of content that will be coming in the next content patch.